Launch an idea

Projectile motion, explained.

Projectile motion separates into constant horizontal velocity and vertical acceleration. Gravity changes the vertical component of velocity; it does not change the horizontal component in this ideal model.

0 mRange 40.77 mPeak 10.19 mt = 0.72 s

The relationship to remember

x = v₀ cos(θ)t · y = v₀ sin(θ)t − ½gt²

A worked example

At 20 m/s and 45° under 9.81 m/s² gravity, flight lasts about 2.88 s, the range is 40.77 m, and the peak is 10.19 m.

Inside the default experiment

  1. Horizontal velocity = 20 cos(45°) = 14.14 m/s.
  2. Vertical launch velocity = 20 sin(45°) = 14.14 m/s.
  3. Flight time = 2vᵧ/g = 2.88 s. Range = vₓ × time = 40.77 m.

When this model applies

Point particle launched and landing at the same height; uniform gravity and no air resistance.

Make a prediction. Then test it.

Compare 30° and 60° at the same speed. What stays the same?

Try the interactive experiment ↗
A little question. A clearer picture.

Frequently asked questions

Wondering about the why? Start here.

Why is 45° the best launch angle here?

For a level landing, range is v₀² sin(2θ)/g. The sine term reaches 1 when 2θ is 90°, so θ is 45°.

Does a heavier ball travel farther?

Mass does not appear in this ideal model. Air resistance can make real trajectories depend on mass, size, and shape.